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botsu/botsu.godot
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77,006 Commits 1 Branch 0 Tags
53231879b378d8a4e690da8b94de0b2e115048da
Commit Graph
11 Commits
Author SHA1 Message Date
HolonProduction f4172445f3 Add _enable/_disable_plugin to plugin script template 2025-03-06 11:41:21 +01:00
Thaddeus Crews 73278bf35d SCons: Properly NoCache all text files 2025-01-16 16:59:12 -06:00
Thaddeus Crews 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
Thaddeus Crews 0ce9b6fd1d Add two new COMSTR environment variables 2024-03-01 12:44:03 -06:00
Aaron Franke aed5ea9460 Expose a method to get gravity for any physics body 2024-01-30 23:57:38 -06:00
Danil Alexeev 26ce861910 Editor: Remove unused Class Name field from Create Script dialog 2023-09-12 12:49:56 +03:00
RedMserandYuri Sizov 2330ffb5a1 Add GDScript template to RichTextEffect 2023-04-18 14:02:04 +02:00
fabriceci f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
Raul Santos 525b5e0e16 Fix EditorScenePostImport templates for C# 2022-06-16 19:29:59 +02:00
Jonathan Nicholl 912d8e23ca Add script templates for EditorScenePostImport 2022-06-15 12:41:37 -04:00
Rémi Verschelde c9b75431f3 Refactor GDScript/C# script templates logic to be editor-only
Not a full refactor as it still goes through ScriptLanguage so it's hacky,
but at least it can now compile without this.
2022-03-28 16:21:00 +02:00
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