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botsu/botsu.godot
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84,022 Commits 1 Branch 0 Tags
af2fea0ad3ce61ba52fc8201f6434587cb1e97f3
Commit Graph
12 Commits
Author SHA1 Message Date
Silc Lizard (Tokage) Renew 83c477717b Fixed the docs for IK rests 2026-05-25 02:43:25 +09:00
Danil Alexeev 32d1f518fa Improve editor-only class checking 2026-03-25 17:07:39 +03:00
Silc Lizard (Tokage) Renew 381ad1e4b5 Fix LookAtModifier3D / AimModifier3D forward vector 2026-02-02 22:38:47 +09:00
Hugo Locurcio 6c8be2393e Specify units for angles in the LookAtModifier3D documentation 2026-01-09 02:02:33 +01:00
Silc Lizard (Tokage) Renew e32f7de33d Add relative option to LookAt/AimModifier3D 2025-11-15 23:06:48 +09:00
Micky 3613306bba Fix miscellaneous oddities around the class reference (part 5) 2025-06-06 15:21:25 +02:00
Micky e935fb1ee2 Fix miscellaneous oddities around the class reference (part 4) 2025-04-10 17:56:58 +02:00
Silc Lizard (Tokage) Renew f1f152ea5a Move enum BoneAxis to SkeletonModifier from LookAtModifier 2025-01-05 14:14:36 +09:00
Thaddeus Crews dc0fcf9753 Merge pull request #99612 from TokageItLab/lkat-bn
Make LookAtModifier3D adopt the bone name method
2024-11-26 13:04:44 -06:00
Silc Lizard (Tokage) Renew b76cdf525b Make LookAtModifier3D adopt to bone name method 2024-11-25 15:47:10 +09:00
André Guedes e1fa489f77 Fix wording in LookAtModifier3D docs 2024-11-22 13:15:55 +01:00
Silc Lizard (Tokage) Renew 6fc061b4fe Implement LookAtModifier3D 2024-11-12 05:03:35 +09:00
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