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botsu/botsu.godot
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b30b11b01276ec270c4ea8ba767f06f671be8f97
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6 Commits
Author SHA1 Message Date
DarioStuart CarnieGergely Kis
5a30a7e7cd Add shader baker to project exporter.
Metal Support contributed by Migeran (https://migeran.com) and Stuart Carnie.

Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com>
Co-authored-by: Gergely Kis <gergely.kis@migeran.com>
2025-05-27 12:45:27 -03:00
A Thousand Ships 466590d0ec Use get_slicec instead of get_slice for single character splitters 2025-03-08 20:36:37 +01:00
clayjohn 49846cf79a Save instance and global uniform data in RenderingServerDummy so they can be exported with headless exports 2025-01-06 19:25:11 -08:00
Yuri Rubinsky e41048e16e Fix texture samplers to not being last in the property list 2024-07-29 09:19:09 +03:00
jsjtxietian a382e9539b Fail early if shader mode is invalid in dummy renderer 2024-02-23 12:25:02 +08:00
clayjohn 21ade7f0f7 Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export 2024-01-22 13:57:11 -08:00
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