Logo
Explore Help
Register Sign In
botsu/botsu.godot
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
39,931 Commits 1 Branch 0 Tags
f524ddebd5bc4ff727b53ad44ec474753ea444bd
Commit Graph
9 Commits
Author SHA1 Message Date
kobewi f524ddebd5 Make script type distinguishable by icon 2022-01-13 12:29:05 +01:00
Yuri Roubinsky a2ef2b0be1 Fix incorrect placement of default value editor in visual scripts 2021-12-13 19:32:24 +03:00
Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Nathan Franke 41a20171eb align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
jmb462Rémi VerscheldeGil Arasa VergeTomasz Chabora
81efebb3a1 Fix bad popups offset in editor with single window off
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06 14:29:48 +01:00
Umang Kalra 387a333b94 Fixes variable/singal nodes not renaming in visualscript editor 2021-11-24 23:56:43 +05:30
Yuri Roubinsky eabf8f5edf Added reset_size method to Control and Window classes 2021-11-22 16:55:21 +03:00
Aaron Franke 3c0fdcc8ac Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
Aaron Franke 2ad3d1bd7a Make OpenSimplex and VisualScript modules not depend on the editor 2021-11-12 12:03:54 -06:00
Powered by Gitea Version: 1.27.1 Page: 1305ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API