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30e33f0c8496fe4cdbb4b6e628bd7eebc186735a
botsu.godot
/
modules
/
visual_script
T
History
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..
config.py
…
register_types.cpp
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register_types.h
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SCsub
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visual_script_builtin_funcs.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
visual_script_builtin_funcs.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
visual_script_editor.cpp
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visual_script_editor.h
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visual_script_expression.cpp
-Many fixes to VisualScript, fixed property names, etc.
2017-06-30 21:35:05 -03:00
visual_script_expression.h
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visual_script_flow_control.cpp
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visual_script_flow_control.h
-Many fixes to VisualScript, fixed property names, etc.
2017-06-30 21:35:05 -03:00
visual_script_func_nodes.cpp
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visual_script_func_nodes.h
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visual_script_nodes.cpp
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visual_script_nodes.h
Ability to set a function as sequenced, so when called you can choose not to use sequence ports.
Fixes
#6346
2017-08-08 13:14:36 -03:00
visual_script_yield_nodes.cpp
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visual_script_yield_nodes.h
…
visual_script.cpp
Removes type information from method binds
2017-08-10 07:17:50 +02:00
visual_script.h
…