Files
botsu.godot/editor
lawnjelly 356fc728a4 Fix TileMapEditorPlugin crash by storing tilemap ID instead of pointer
Store the tilemap ObjectID instead of raw pointer, and check it is valid before access.
2023-08-14 12:56:52 +01:00
..
2023-06-06 15:36:51 +01:00
2023-05-23 13:22:35 -07:00
2023-06-06 15:36:51 +01:00
2023-06-06 15:36:51 +01:00