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botsu.godot/modules/raycast
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Rémi Verschelde b2373298a2 embree: Enable raycast module build for Web and Windows x86_32
Embree initially only supported x86_64, then got arm64 support added.
Now it seems to be possible to build it with Emscripten (wasm32) and
on x86_32 Windows.
2022-11-25 14:48:29 +01:00
..
config.py
embree: Enable raycast module build for Web and Windows x86_32
2022-11-25 14:48:29 +01:00
godot_update_embree.py
Update embree to 3.13.5
2022-11-25 13:09:04 +01:00
lightmap_raycaster_embree.cpp
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
lightmap_raycaster_embree.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
raycast_occlusion_cull.cpp
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
raycast_occlusion_cull.h
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
register_types.cpp
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
register_types.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
SCsub
embree: Enable raycast module build for Web and Windows x86_32
2022-11-25 14:48:29 +01:00
static_raycaster_embree.cpp
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
static_raycaster_embree.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
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