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5fd23730eb90bc05e33e7e76824dbae48a4e1821
botsu.godot/platform/linuxbsd/x11
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A Thousand Ships 31e7ee63f2 Fix unsafe uses of Callable.is_null()
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
..
dynwrappers
…
detect_prime_x11.cpp
…
detect_prime_x11.h
…
display_server_x11.cpp
Fix unsafe uses of Callable.is_null()
2024-04-27 16:22:57 +02:00
display_server_x11.h
Polish interaction between windowing, input and rendering
2024-04-10 18:47:42 +02:00
gl_manager_x11_egl.cpp
…
gl_manager_x11_egl.h
…
gl_manager_x11.cpp
Polish interaction between windowing, input and rendering
2024-04-10 18:47:42 +02:00
gl_manager_x11.h
Polish interaction between windowing, input and rendering
2024-04-10 18:47:42 +02:00
key_mapping_x11.cpp
…
key_mapping_x11.h
…
rendering_context_driver_vulkan_x11.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_x11.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
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