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5fd671b8a7fba2be956bc30f6510a9a01829fbda
botsu.godot
/
servers
T
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Rémi Verschelde
and
GitHub
6c2283b2d4
Merge pull request
#26660
from marxin/fix-25639-audio-negative-shift
...
Fix
#25639
by not shifting a negative value.
2019-03-05 23:10:02 +01:00
..
arvr
…
audio
…
physics
…
physics_2d
…
visual
Fix
#25641
by not shifting a negative value.
2019-03-05 21:18:46 +01:00
arvr_server.cpp
…
arvr_server.h
…
audio_server.cpp
Fix
#25639
by not shifting a negative value.
2019-03-05 21:32:18 +01:00
audio_server.h
…
physics_2d_server.cpp
…
physics_2d_server.h
…
physics_server.cpp
…
physics_server.h
…
register_server_types.cpp
Fixed TextureArray and Texture3D issues
2019-03-03 16:40:48 +01:00
register_server_types.h
…
SCsub
…
server_wrap_mt_common.h
…
visual_server.cpp
…
visual_server.h
Skeletons can now choose between using local or world coords for processing,
fixes
#26468
2019-03-03 12:24:00 -03:00