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botsu.godot/servers
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Rémi VerscheldeandGitHub 6c2283b2d4 Merge pull request #26660 from marxin/fix-25639-audio-negative-shift
Fix #25639 by not shifting a negative value.
2019-03-05 23:10:02 +01:00
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arvr
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audio
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physics
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physics_2d
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visual
Fix #25641 by not shifting a negative value.
2019-03-05 21:18:46 +01:00
arvr_server.cpp
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arvr_server.h
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audio_server.cpp
Fix #25639 by not shifting a negative value.
2019-03-05 21:32:18 +01:00
audio_server.h
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physics_2d_server.cpp
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physics_2d_server.h
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physics_server.cpp
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physics_server.h
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register_server_types.cpp
Fixed TextureArray and Texture3D issues
2019-03-03 16:40:48 +01:00
register_server_types.h
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SCsub
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server_wrap_mt_common.h
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visual_server.cpp
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visual_server.h
Skeletons can now choose between using local or world coords for processing, fixes #26468
2019-03-03 12:24:00 -03:00
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