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botsu.godot/platform/linuxbsd
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Pedro Rodrigues 1cb21b6937 Fix out of bounds array access on DisplayServerX11 code
The problem happened on methods `screen_get_position`,
`screen_get_usable_rect` and `window_set_current_screen` when they were
passed a negative screen value.

Fixes:
- #46184
- #46185
- #46186
2021-02-28 16:43:46 +00:00
..
export
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context_gl_x11.cpp
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context_gl_x11.h
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crash_handler_linuxbsd.cpp
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crash_handler_linuxbsd.h
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detect_prime_x11.cpp
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detect_prime_x11.h
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detect.py
Allow static linking with libatomic using clang
2021-02-23 14:51:44 +01:00
display_server_x11.cpp
Fix out of bounds array access on DisplayServerX11 code
2021-02-28 16:43:46 +00:00
display_server_x11.h
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godot_linuxbsd.cpp
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joypad_linux.cpp
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joypad_linux.h
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key_mapping_x11.cpp
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key_mapping_x11.h
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libudev-so_wrap.c
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libudev-so_wrap.h
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logo.png
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os_linuxbsd.cpp
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os_linuxbsd.h
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pck_embed.ld
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pck_embed.legacy.ld
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platform_config.h
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platform_linuxbsd_builders.py
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SCsub
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vulkan_context_x11.cpp
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vulkan_context_x11.h
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