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botsu.godot/modules/multiplayer
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Thaddeus Crews dd0c24bcd3 Merge pull request #99137 from KoBeWi/uideal_scenario
Handle scene UIDs in MultiplayerSpawner
2024-11-19 15:20:00 -06:00
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doc_classes
Better explanation for the replication interval and delta interval in the MultiplayerSynchronizer node
2024-11-15 02:46:10 +02:00
editor
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
tests
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config.py
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multiplayer_debugger.cpp
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multiplayer_debugger.h
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multiplayer_spawner.cpp
Handle scene UIDs in MultiplayerSpawner
2024-11-14 23:41:58 +01:00
multiplayer_spawner.h
Handle scene UIDs in MultiplayerSpawner
2024-11-14 23:41:58 +01:00
multiplayer_synchronizer.cpp
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multiplayer_synchronizer.h
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register_types.cpp
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register_types.h
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scene_cache_interface.cpp
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scene_cache_interface.h
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scene_multiplayer.cpp
Core: Integrate Ref::instantiate where possible
2024-11-10 12:41:26 -06:00
scene_multiplayer.h
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scene_replication_config.cpp
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scene_replication_config.h
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scene_replication_interface.cpp
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scene_replication_interface.h
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scene_rpc_interface.cpp
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scene_rpc_interface.h
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SCsub
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