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95ca0aa7ad616b2fdcfaf5b57411ec4e5e59cab3
botsu.godot
/
modules
/
multiplayer
T
History
Thaddeus Crews
dd0c24bcd3
Merge pull request
#99137
from KoBeWi/uideal_scenario
...
Handle scene UIDs in MultiplayerSpawner
2024-11-19 15:20:00 -06:00
..
doc_classes
Better explanation for the replication interval and delta interval in the MultiplayerSynchronizer node
2024-11-15 02:46:10 +02:00
editor
Use
(r)find_char
instead of
(r)find
for single characters
2024-11-17 10:02:18 +01:00
tests
…
config.py
…
multiplayer_debugger.cpp
…
multiplayer_debugger.h
…
multiplayer_spawner.cpp
Handle scene UIDs in MultiplayerSpawner
2024-11-14 23:41:58 +01:00
multiplayer_spawner.h
Handle scene UIDs in MultiplayerSpawner
2024-11-14 23:41:58 +01:00
multiplayer_synchronizer.cpp
…
multiplayer_synchronizer.h
…
register_types.cpp
…
register_types.h
…
scene_cache_interface.cpp
…
scene_cache_interface.h
…
scene_multiplayer.cpp
Core: Integrate
Ref::instantiate
where possible
2024-11-10 12:41:26 -06:00
scene_multiplayer.h
…
scene_replication_config.cpp
…
scene_replication_config.h
…
scene_replication_interface.cpp
…
scene_replication_interface.h
…
scene_rpc_interface.cpp
…
scene_rpc_interface.h
…
SCsub
…