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d683ea4772998ea402cbbc4ef03a2166f353d6fa
botsu.godot
/
core
/
input
T
History
Malcolm Anderson
829dade53b
Replace default deadzone magic number with named constant
2024-11-12 10:11:52 -08:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
…
godotcontrollerdb.txt
…
input_builders.py
…
input_enums.h
…
input_event.cpp
Replace default deadzone magic number with named constant
2024-11-12 10:11:52 -08:00
input_event.h
Fix InputEvent device id clash
2024-10-20 21:56:41 +02:00
input_map.compat.inc
…
input_map.cpp
Replace default deadzone magic number with named constant
2024-11-12 10:11:52 -08:00
input_map.h
Replace default deadzone magic number with named constant
2024-11-12 10:11:52 -08:00
input.compat.inc
…
input.cpp
Style: Apply
clang-tidy
fixes (superficial)
2024-11-04 12:11:14 -06:00
input.h
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
SCsub
…
shortcut.cpp
…
shortcut.h
…