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botsu.godot/modules/gdscript/language_server
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Nathan Franke de7873c2d8 Auto-Increment Debugger Port
Note: This PR also changes the port of the GDScript Language Server from 6008 to 6005. This opens enough ports above the debug port (6007) for this change to be useful.
2021-12-04 15:25:13 -06:00
..
gdscript_extend_parser.cpp
Fix LSP crash when parsing signal symbols.
2021-11-07 12:20:25 -05:00
gdscript_extend_parser.h
Fix empty line hover; fix open non-res:// script
2021-10-01 11:26:26 -04:00
gdscript_language_protocol.cpp
Rename remove() to remove_at() when removing by index
2021-11-23 18:58:57 -07:00
gdscript_language_protocol.h
Modules: Make sure to include modules_enabled.gen.h where needed
2021-11-12 13:42:58 +01:00
gdscript_language_server.cpp
LSP: Add support for custom host setting
2021-09-20 13:09:51 +02:00
gdscript_language_server.h
Auto-Increment Debugger Port
2021-12-04 15:25:13 -06:00
gdscript_text_document.cpp
Fix empty line hover; fix open non-res:// script
2021-10-01 11:26:26 -04:00
gdscript_text_document.h
Implement didSave notification and rename request
2021-07-17 11:50:00 -04:00
gdscript_workspace.cpp
Move the docs for constructors and operators out of methods section
2021-10-29 12:34:57 -05:00
gdscript_workspace.h
Make LSP report _init instead of Object::new
2021-09-29 08:42:01 -04:00
lsp.hpp
clang-format: Various fixes to comments alignment from clang-format 13
2021-10-28 15:43:36 +02:00
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