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e2e73ec906d0671c870ff64eefd15dfc86abaaec
botsu.godot/servers
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Juan Linietsky 3ce046ee0c -Fixed SCREEN_TEXTURE and other related 2D shader parameters.
-Fixded BackBuffercopy object
2017-06-26 22:58:46 -03:00
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audio
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physics
ConeTwistJoint: Initialize 'm_angularOnly'.
2017-06-26 09:17:19 +02:00
physics_2d
Simplified 2D Kinematicbody.. 3D will wait a bit.
2017-06-24 12:34:29 -03:00
visual
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
2017-06-26 22:58:46 -03:00
audio_server.cpp
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audio_server.h
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physics_2d_server.cpp
-Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap
2017-06-23 23:39:52 -03:00
physics_2d_server.h
Simplified 2D Kinematicbody.. 3D will wait a bit.
2017-06-24 12:34:29 -03:00
physics_server.cpp
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physics_server.h
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register_server_types.cpp
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register_server_types.h
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SCsub
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server_wrap_mt_common.h
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visual_server.cpp
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
visual_server.h
Ability to restart particle system with a function call
2017-06-25 08:01:50 -03:00
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