This website requires JavaScript.
Explore
Help
Register
Sign In
botsu
/
botsu.godot
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
fbcb2edeeba3d9d3085c270135a052700475d552
botsu.godot
/
core
/
math
T
History
Goutte
91ca725f9b
Add support for the TAU constant.
Fixes
#12094
.
2017-11-12 13:32:35 +01:00
..
a_star.cpp
AStar: implementation of get_point_connections
2017-11-04 11:21:03 +03:00
a_star.h
AStar: implementation of get_point_connections
2017-11-04 11:21:03 +03:00
audio_frame.cpp
…
audio_frame.h
…
bsp_tree.cpp
…
bsp_tree.h
…
camera_matrix.cpp
…
camera_matrix.h
…
face3.cpp
…
face3.h
…
geometry.cpp
…
geometry.h
…
math_2d.cpp
…
math_2d.h
…
math_defs.h
…
math_funcs.cpp
Added new wrap functions
2017-10-13 11:10:45 +03:00
math_funcs.h
Add support for the TAU constant.
Fixes
#12094
.
2017-11-12 13:32:35 +01:00
matrix3.cpp
Merge pull request
#11249
from m4nu3lf/bugfix/get_euler
2017-10-31 23:03:01 +01:00
matrix3.h
Added Basis::get_quat() and set_quat().
2017-10-11 16:56:47 -04:00
octree.h
…
plane.cpp
…
plane.h
…
quat.cpp
…
quat.h
…
quick_hull.cpp
…
quick_hull.h
…
rect3.cpp
…
rect3.h
…
SCsub
…
transform.cpp
…
transform.h
…
triangle_mesh.cpp
…
triangle_mesh.h
…
triangulate.cpp
…
triangulate.h
…
vector3.cpp
…
vector3.h
…