Logo
Explore Help
Register Sign In
botsu/botsu.godot
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ff8050efda18ffc76bb0414cbca237a94fe06f6c
botsu.godot/core/input
T
History
Mikael Hermansson 085f0cc50a Add Home/End to text caret movements on macOS
2024-07-08 16:08:27 +02:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL 2 community repo
2024-04-24 11:55:55 +02:00
godotcontrollerdb.txt
…
input_builders.py
[Buildsystem] Fix encoding when reading files
2024-03-24 18:02:56 +01:00
input_enums.h
…
input_event.cpp
Add event_index to InputEventAction
2024-05-30 12:51:15 +02:00
input_event.h
Add event_index to InputEventAction
2024-05-30 12:51:15 +02:00
input_map.cpp
Add Home/End to text caret movements on macOS
2024-07-08 16:08:27 +02:00
input_map.h
Add autocompletion for InputMap's methods
2024-03-01 16:44:26 +01:00
input.compat.inc
Implement amplitude to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
input.cpp
Fix physics tick counter
2024-07-07 19:04:05 +02:00
input.h
Clean Input::frame_parsed_events before de-initialising scripting languages to ensure no script created events exist at the exit.
2024-05-30 13:23:00 +03:00
SCsub
Update pre-commit hooks configuration to use ruff instead of black
2024-05-21 18:02:29 -05:00
shortcut.cpp
…
shortcut.h
…
Powered by Gitea Version: 1.27.1 Page: 8767ms Template: 315ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API